Battlefield 6 Credits Controversy: Halo Co-Creator Calls Out EA for Overlooking Ridgeline Games’ Foundational Work
Industry Veteran Speaks Out on Credit Recognition Marcus Lehto, the celebrated co-creator of Halo and former head of Ridgeline Games,…
Industry Veteran Speaks Out on Credit Recognition Marcus Lehto, the celebrated co-creator of Halo and former head of Ridgeline Games,…
A former God of War development director warns that current AAA game budgets are unsustainable. Meghan Morgan Juinio suggests major publishers must return to creating fundamentally fun experiences rather than focusing on visual spectacle and scale. The industry veteran believes this shift is necessary amid widespread layoffs and rising development costs.
Former Santa Monica Studios director of product development Meghan Morgan Juinio has issued a stark warning about the future of AAA game development, suggesting that the current focus on spectacle over fundamental gameplay enjoyment is creating unsustainable business models. According to reports from Gamescom Asia x Thailand Games Show, where Juinio spoke recently, the industry veteran argued that development costs have reached critical levels that necessitate a strategic shift.